Gary Goddard recently regained ownership of his creations Captain Power and Skeleton Warriors along with the television episode library for both productions. With the chain of title now clear, the company is moving ahead with plans to bring these projects to life once more in a variety of mediums. Equally important is that The Goddard Group now has control of the animated musical production, A Fish Story: Deepos Undersea 3D Wondershow, the family attraction that Gary Goddard Entertainment created for the Georgia Aquarium in late 2005. The film has been licensed by the Long Beach Aquarium, and negotiations are now underway with numerous aquariums who wish to add A Fish Story to their entertainment offerings.
In 2009 the movie blockbuster Terminator Salvation was unleashed in theatres worldwide. Starring Christian Bale as John Connor, this movie was an international summer smash sensation, and The Goddard Group has the exclusive license for theme parks and attractions globally. Just as Gary Goddard worked with James Cameron to create the incredible Terminator 2/3D for Universal Studios in 1996, Goddard and his design team have come up with a mind-blowing attraction that is both interactive and immersive for the new Terminator movie. Offering something completely different than T2/3D while retaining the exhilaration of its predecessor, Terminator Salvation: Flight to Freedom promises to be a major new attraction for theme parks around the world.
Creating a successful theme park attraction is not easy. In fact, its hard work even for the most experienced show designers in the industry. And for those of us involved in creating story driven attractions, every new project is always a bit of a puzzle; a puzzle that we have to solve as we develop each new idea. So when we set out to create a new project, we always start with the basics: WHO is the attraction for? WHAT is the medium that best works for our character or story? WHY are we creating this attraction? WHERE are we located in the world and what does it mean to our attraction? HOW are we going to achieve a quality show within the parameters of the budget and schedule? Using a creative approach that Gary learned when he was with Walt Disney Imagineering, we go through a series of show design meetings where multiple ideas are shared and discussed with our entire team of designers. Everyone adds to the mix and eventually the best ideas float to the top. As the process develops, we continually push to ensure our attractions work on an emotional level...this is the key to success. Its easily said, but its much harder to achieve. When it comes to rides, shows and attractions, nobody does it better.
ROBERT DELAPP
Show Designer